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Hörl, Maximilian
dune-mmdg
Commits
726b6952
Commit
726b6952
authored
5 years ago
by
Hörl, Maximilian
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[WIP] add debug output
parent
a77ce8dd
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dune/mmdg/dg.hh
+50
-3
50 additions, 3 deletions
dune/mmdg/dg.hh
with
50 additions
and
3 deletions
dune/mmdg/dg.hh
+
50
−
3
View file @
726b6952
...
...
@@ -36,6 +36,17 @@ public:
//NOTE:
// const int order = 3; //order of the quadrature rule
for
(
const
auto
&
elem
:
elements
(
gridView_
))
{
const
auto
&
geo
=
elem
.
geometry
();
std
::
cout
<<
mapper_
.
index
(
elem
)
<<
"
\t
"
;
for
(
int
k
=
0
;
k
<
geo
.
corners
();
k
++
)
{
std
::
cout
<<
geo
.
corner
(
k
)
<<
"
\t
"
;
}
std
::
cout
<<
"
\n\n
"
;
}
//we use the basis
// phi_elem,0 (x) = indicator(elem);
...
...
@@ -48,6 +59,13 @@ public:
const
double
elemVol
=
geo
.
volume
();
const
auto
&
center
=
geo
.
center
();
std
::
cout
<<
"===============================
\n
Element "
<<
elemIdx
;
for
(
int
k
=
0
;
k
<
geo
.
corners
();
k
++
)
{
std
::
cout
<<
"
\t
"
<<
geo
.
corner
(
k
);
}
std
::
cout
<<
"
\n\n
"
;
//in the system of linear equations (SLE) Ad = b,
//the index elemIdxSLE refers to the basis function phi_elem,0
//and the indices elemIdxSLE + i + 1, i = 1,...,dim, refer to the
...
...
@@ -99,6 +117,13 @@ public:
const
double
intersctVol
=
intersctGeo
.
volume
();
const
auto
&
intersctCenter
=
intersctGeo
.
center
();
std
::
cout
<<
"+++++++++++++++++++++++++++
\n
Intersection "
;
for
(
int
k
=
0
;
k
<
intersctGeo
.
corners
();
k
++
)
{
std
::
cout
<<
"
\t
"
<<
intersctGeo
.
corner
(
k
);
}
std
::
cout
<<
"
\n\n
"
;
//TODO: quadrature rule cannot be used for dim = 1!
// const Dune::QuadratureRule<double,dim-1>& secondOrderRule =
// Dune::QuadratureRules<double,dim-1>::rule(
...
...
@@ -121,11 +146,22 @@ public:
{
const
auto
&
leftCorner
=
intersctGeo
.
corner
(
0
);
const
auto
&
rightCorner
=
intersctGeo
.
corner
(
1
);
std
::
cout
<<
"left corner: "
<<
leftCorner
<<
"
\t
right corner: "
<<
rightCorner
<<
"
\n
"
;
quadraticIntregrals
[
i
][
j
]
=
intersctVol
/
3
*
(
leftCorner
[
i
]
*
leftCorner
[
j
]
+
rightCorner
[
i
]
*
rightCorner
[
j
]
+
0.5
*
(
leftCorner
[
i
]
*
rightCorner
[
j
]
+
leftCorner
[
j
]
*
rightCorner
[
i
])
);
std
::
cout
<<
i
<<
", "
<<
j
<<
"
\t
"
<<
leftCorner
[
i
]
*
leftCorner
[
j
]
<<
"
\t
"
<<
rightCorner
[
i
]
*
rightCorner
[
j
]
<<
"
\t
"
<<
0.5
*
(
leftCorner
[
i
]
*
rightCorner
[
j
]
+
leftCorner
[
j
]
*
rightCorner
[
i
])
<<
"
\t
"
<<
intersctVol
/
3
*
(
leftCorner
[
i
]
*
leftCorner
[
j
]
+
rightCorner
[
i
]
*
rightCorner
[
j
]
+
0.5
*
(
leftCorner
[
i
]
*
rightCorner
[
j
]
+
leftCorner
[
j
]
*
rightCorner
[
i
])
)
<<
"
\t
"
<<
quadraticIntregrals
[
i
][
j
]
<<
"
\n\n
"
;
/*
//use second order quadrature rule for exact evaluation of
// int_intersct x_i*x_j ds
...
...
@@ -141,6 +177,8 @@ public:
quadraticIntregrals
[
i
][
j
]
=
quadraticIntregrals
[
j
][
i
];
}
}
std
::
cout
<<
"linearIntegrals:
\n
"
<<
linearIntegrals
<<
"
\n\n
"
;
std
::
cout
<<
"quadraticIntregrals:
\n
"
<<
quadraticIntregrals
<<
"
\n\n
"
;
//exact evaluation of
// int_intersct mu*jump(phi_elem,0)*jump(phi_elem,0) ds
...
...
@@ -150,6 +188,14 @@ public:
if
(
intersct
.
neighbor
())
//intersct has neighboring element
{
std
::
cout
<<
"------------------------------
\n
Neighbor
\t
"
;
for
(
int
k
=
0
;
k
<
intersct
.
outside
().
geometry
().
corners
();
k
++
)
{
std
::
cout
<<
"
\t
"
<<
intersct
.
outside
().
geometry
().
corner
(
k
);
}
std
::
cout
<<
"
\n\n
"
;
//index of the neighboring element
const
int
neighborIdx
=
mapper_
.
index
(
intersct
.
outside
());
const
int
neighborIdxSLE
=
(
dim
+
1
)
*
neighborIdx
;
...
...
@@ -298,6 +344,7 @@ public:
}
else
//boundary facet
{
std
::
cout
<<
"------------------------------
\n
Boundary
\n\n
"
;
for
(
int
i
=
0
;
i
<
dim
;
i
++
)
{
//we use the relations
// int_intersct mu*jump(phi_elem,0)*jump(phi_elem,i) ds
...
...
@@ -364,10 +411,10 @@ public:
std
::
cout
<<
i
<<
", "
<<
j
<<
std
::
endl
;
//NOTE: dim = 1
auto
exactSolution
=
[](
const
auto
&
pos
)
{
return
0.5
*
pos
[
0
]
*
(
pos
[
0
]
-
1
);};
//
auto exactSolution = [](const auto& pos) {return 0.5*pos[0]*(pos[0] - 1);};
//NOTE: dim = 2
/*
auto exactSolution = [](const auto& pos)
auto
exactSolution
=
[](
const
auto
&
pos
)
{
double
solution
=
0.0
;
for
(
int
m
=
1
;
m
<=
21
;
m
=
m
+
2
)
...
...
@@ -381,7 +428,7 @@ public:
solution
*=
-
16
/
pow
(
M_PI
,
4
);
return
solution
;
};
*/
...
...
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